hits since July 31rst, 2001.
31rst of December, 2001
has been released!
28th of December, 2001
Exams are over. This left me a little more time
to finish up FBlend.
If there aren't any show-stopper bugs, I'll make a release tomorrow.
25th of December, 2001
Merry Christmas Everyone!
15th of December, 2001
Not much activity going on lately, since it's exam period. I still managed to get at least some work done :-)
Added lots of new things to FBlend (too many to list here). I also moved a large chunk of the code into macros, and optimized it a bit. I fixed some bugs int eh 15bpp add blender, which was showing images wrong.
It also appears George Foot made a few releases of AllegroGL while I was gone. We're at 0.0.24 now, with more DOS support, bugs fixed, and alpha blended text support.
23rd of November, 2001
FBlend: I've added 32bpp versions of the blender, and started writting the rectangle blender.
Sorry I haven't been updating in a while, I had to write a project for my Software
Engineering course. The monster is 9000 lines of Java code and still growing :( The prof grossely
underestimated the time it would take to complete it. We still have a week left though, so hopefully
all the bugs will get kicked out. Here's a screenshot of it currently looks like:
29th of October, 2001
Hey, it turns out I have some web space from school! I put Graviton there (take that 50megs.com!! bwahahahahaha!), and I think I'll move some more files there over time.
21rst of October, 2001
FBlend v0.2 has been released!
Download your copy here.
11th of October, 2001
I committed the 15bpp MMX ans SSE trans blenders to FBlend. Hopefully they will work (sorry, but I can't test those as my card doesn't support 15bpp). We're getting closer to v0.2...
9th of October, 2001
Got some more work done on FBlend. 15 bpp add blenders were added, small speed ups all around the code, and major speedups for common cases such as 100% add and 50% transparency.
6th of October, 2001
After months of waiting, Zasx is finally released!
5th of October, 2001
Added 15-bpp C code to FBlend, and also added optimizations for common cases.
Couple of bugs fixed in AllegroGL.
1rst of October, 2001
FBlend v0.1 has been released!
I'm done converting D.U.M.B.'s floating point code to integer arithmitic. This gave a nice 30% speed boost. Next step is MMX resamplers.
25th of September, 2001
Added a quadratic resampler to D.U.M.B., which uses 2/3 the CPU power of the cubic one and sounds just as good (to me at least :)
D.U.M.B.'s first release will be delayed slightly due to a rewrite of the samplers to use interger math instead of floating point (cause the x87 sucks).
23rd of September, 2001
Funny how Alias25 is strangely similar to Allegro isn't it? And speaking of plagiarism, this dude didn't even bother to make it unobvious that he stole the stuff from Angelo, including programs, games, and web page design; he even tried to sell them! - Lamer.
Here's a screenshot of the plug-in in works:
18th of September, 2001
Things have slowed down on SUUTB, which has been expected since school started. I hope it can be finished this year though.
Allegro 4.0 is nearing release. A tentative release date is December 10th (of this year, no I'm not kidding).
11th of September, 2001
The site is painted black to mourn those who have died in the terrorist bombings in New York.
10th of September, 2001